Synced the combat from under the dome.
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parent
110612c33a
commit
a22564bb58
8 changed files with 106 additions and 27 deletions
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@ -10,6 +10,7 @@
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"[floor3|player1|player2|player3|player4|_]",
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"[floor4|player5|player6|player7|player8|_]"
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],
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"buttons": [],
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"background": "test_background",
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"actors": [
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{
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@ -62,7 +63,7 @@
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}
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]
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},
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{"_type": "Combat", "hp": 200, "max_hp": 200, "ap": 0, "ap_delta": 9, "max_ap": 20, "damage": 20, "dead": false},
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{"_type": "Combat", "hp": 200, "max_hp": 200, "ap": 0, "ap_delta": 9, "max_ap": 20, "damage": 20, "dead": false, "attack_rating": 0.80, "toughness_rating": 0.30},
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{"_type": "Sound", "attack": "Marmot_Scream_1", "death": "Creature_Death_1"},
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{"_type": "EnemyConfig", "ai_script": "Enemy::actions", "ai_start_name": "Enemy::initial_state", "ai_goal_name": "Enemy::final_state"}
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]
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@ -6,7 +6,7 @@
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"foreground": "enemies/fg:player",
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"background": "color:transparent"
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},
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{"_type": "Combat", "hp": 200, "max_hp": 200, "ap": 0, "max_ap": 12, "ap_delta": 6, "damage": 50, "dead": false},
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{"_type": "Combat", "hp": 200, "max_hp": 200, "ap": 0, "max_ap": 12, "ap_delta": 6, "damage": 50, "dead": false, "attack_rating": 0.60, "toughness_rating": 0.0},
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{"_type": "Motion", "dx": 0, "dy": 0, "random": false},
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{"_type": "Collision", "has": true},
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{"_type": "EnemyConfig", "ai_script": "Host::actions", "ai_start_name": "Host::initial_state", "ai_goal_name": "Host::final_state"},
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@ -20,7 +20,7 @@
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"foreground": "enemies/fg:gold_savior",
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"background": "color:transparent"
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},
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{"_type": "Combat", "hp": 20, "max_hp": 20, "ap": 0, "max_ap": 12, "ap_delta": 6, "damage": 1, "dead": false},
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{"_type": "Combat", "hp": 20, "max_hp": 20, "ap": 0, "max_ap": 12, "ap_delta": 6, "damage": 1, "dead": false, "attack_rating": 0.60, "toughness_rating": 0.10},
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{"_type": "Collision", "has": true},
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{"_type": "Motion", "dx": 0, "dy": 0, "random": false},
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{"_type": "EnemyConfig", "ai_script": "Enemy::actions", "ai_start_name": "Enemy::initial_state", "ai_goal_name": "Enemy::final_state"},
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@ -35,7 +35,7 @@
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"foreground": "enemies/fg:knight",
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"background": "color:transparent"
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},
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{"_type": "Combat", "hp": 20, "max_hp": 20, "ap": 0, "max_ap": 12, "ap_delta": 6,"damage": 1, "dead": false},
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{"_type": "Combat", "hp": 20, "max_hp": 20, "ap": 0, "max_ap": 12, "ap_delta": 6,"damage": 1, "dead": false, "attack_rating": 0.60, "toughness_rating": 0.20},
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{"_type": "Collision", "has": true},
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{"_type": "Motion", "dx": 0, "dy": 0, "random": false},
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{"_type": "EnemyConfig", "ai_script": "Enemy::actions", "ai_start_name": "Enemy::initial_state", "ai_goal_name": "Enemy::final_state"},
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@ -50,7 +50,7 @@
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"foreground": "enemies/fg:axe_ranger",
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"background": "color:transparent"
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},
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{"_type": "Combat", "hp": 40, "max_hp": 40, "ap": 0, "max_ap": 12, "ap_delta": 6,"damage": 10, "dead": false},
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{"_type": "Combat", "hp": 40, "max_hp": 40, "ap": 0, "max_ap": 12, "ap_delta": 6,"damage": 10, "dead": false, "attack_rating": 0.60, "toughness_rating": 0.5},
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{"_type": "Collision", "has": true},
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{"_type": "Motion", "dx": 0, "dy": 0, "random": true},
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{"_type": "EnemyConfig", "ai_script": "Enemy::actions", "ai_start_name": "Enemy::initial_state", "ai_goal_name": "Enemy::final_state"},
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@ -65,7 +65,7 @@
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"foreground": "enemies/fg:rat_giant",
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"background": "color:transparent"
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},
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{"_type": "Combat", "hp": 50, "max_hp": 50, "ap": 0, "max_ap": 12, "ap_delta": 6,"damage": 2, "dead": false},
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{"_type": "Combat", "hp": 50, "max_hp": 50, "ap": 0, "max_ap": 12, "ap_delta": 6,"damage": 2, "dead": false, "attack_rating": 0.60, "toughness_rating": 0.0},
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{"_type": "Collision", "has": true},
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{"_type": "Motion", "dx": 0, "dy": 0, "random": false},
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{"_type": "EnemyConfig", "ai_script": "Enemy::actions", "ai_start_name": "Enemy::initial_state", "ai_goal_name": "Enemy::final_state"},
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@ -80,7 +80,7 @@
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"foreground": "enemies/fg:spider_giant",
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"background": "color:transparent"
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},
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{"_type": "Combat", "hp": 20, "max_hp": 20, "ap": 0, "max_ap": 12, "ap_delta": 6,"damage": 20, "dead": false},
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{"_type": "Combat", "hp": 20, "max_hp": 20, "ap": 0, "max_ap": 12, "ap_delta": 6,"damage": 20, "dead": false, "attack_rating": 0.60, "toughness_rating": 0.10},
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{"_type": "Collision", "has": true},
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{"_type": "Motion", "dx": 0, "dy": 0, "random": false},
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{"_type": "EnemyConfig", "ai_script": "Enemy::actions", "ai_start_name": "Enemy::initial_state", "ai_goal_name": "Enemy::final_state"},
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2
assets/scenes.json
Normal file
2
assets/scenes.json
Normal file
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@ -0,0 +1,2 @@
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{
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}
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