Rename to GameDB and GameDB::Level.
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c46927ea10
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a20d701096
23 changed files with 142 additions and 151 deletions
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@ -16,8 +16,8 @@ using std::string, std::shared_ptr;
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using matrix::Matrix;
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std::shared_ptr<Map> make_map() {
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Game::init();
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return Game::current().map;
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GameDB::init();
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return GameDB::current().map;
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}
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TEST_CASE("basic matrix iterator", "[matrix]") {
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@ -259,7 +259,7 @@ TEST_CASE("prototype circle algorithm", "[matrix]") {
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TEST_CASE("viewport iterator", "[matrix]") {
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components::init();
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textures::init();
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Game::init();
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GameDB::init();
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size_t width = Random::uniform<size_t>(20, 22);
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size_t height = Random::uniform<size_t>(21, 25);
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shared_ptr<Map> map = make_map();
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