Rename to GameDB and GameDB::Level.
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c46927ea10
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a20d701096
23 changed files with 142 additions and 151 deletions
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@ -8,7 +8,7 @@ namespace gui {
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using namespace guecs;
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LootUI::LootUI() :
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$temp_loot(Game::current_world()->entity()),
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$temp_loot(GameDB::current_world()->entity()),
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$target($temp_loot)
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{
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$gui.position(RAY_VIEW_X+RAY_VIEW_WIDTH/2-200,
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@ -21,7 +21,7 @@ namespace gui {
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"[=item_12| =item_13|=item_14|=item_15 ]"
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"[ =take_all | =close| =destroy]");
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auto world = Game::current_world();
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auto world = GameDB::current_world();
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world->set<inventory::Model>($temp_loot, {});
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world->make_constant($temp_loot);
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}
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@ -62,7 +62,7 @@ namespace gui {
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}
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void LootUI::update() {
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auto world = Game::current_world();
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auto world = GameDB::current_world();
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dbc::check(world->has<inventory::Model>($target),
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"update called but $target isn't in world");
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