Rename to GameDB and GameDB::Level.

This commit is contained in:
Zed A. Shaw 2025-08-20 23:20:36 -04:00
parent c46927ea10
commit a20d701096
23 changed files with 142 additions and 151 deletions

View file

@ -46,7 +46,7 @@ namespace gui {
void DebugUI::render(sf::RenderWindow& window) {
if(active) {
auto& level = Game::current();
auto& level = GameDB::current();
auto player = level.world->get_the<components::Player>();
auto player_combat = level.world->get<components::Combat>(player.entity);
auto map = level.map;
@ -76,7 +76,7 @@ namespace gui {
active = !active;
if(active) {
auto& level = Game::current();
auto& level = GameDB::current();
// it's on now, enable things
auto player = level.world->get_the<components::Player>();
auto& player_combat = level.world->get<components::Combat>(player.entity);