Tried to refactor for but #42 but nothing worked. I'll try later.

This commit is contained in:
Zed A. Shaw 2026-01-03 00:42:42 -05:00
parent 05fc9062a7
commit a1c3f4df5a
5 changed files with 17 additions and 19 deletions

View file

@ -74,7 +74,6 @@ struct Raycaster {
void update_level(GameDB::Level& level);
void update_sprite(DinkyECS::Entity ent, components::Sprite& sprite);
void init_shaders();
void apply_sprite_effect(std::shared_ptr<sf::Shader> effect, float width, float height);
// camera things?
void position_camera(float player_x, float player_y);
@ -87,4 +86,7 @@ struct Raycaster {
void abort_plan();
bool is_target(DinkyECS::Entity entity);
void update_camera_aiming();
// BUG: these should go away when Bug #42 is solved
void apply_sprite_effect(std::shared_ptr<sf::Shader> effect, float width, float height);
};