Fix up the spatialmap to have an occupied_by method which checks if a square is occupied and returns what is there.

This commit is contained in:
Zed A. Shaw 2025-09-02 12:46:05 -04:00
parent 759f93cae0
commit a11e7de14e
7 changed files with 24 additions and 43 deletions

View file

@ -38,9 +38,5 @@ TEST_CASE("lighting a map works", "[lighting]") {
lr.clear_light_target(light2);
Matrix &lighting = lr.lighting();
matrix::dump("WALLS=====", map.walls(), light1.x, light1.y);
matrix::dump("PATHS=====", lr.paths(), light1.x, light1.y);
matrix::dump("LIGHTING 1", lighting, light1.x, light1.y);
matrix::dump("LIGHTING 2", lighting, light2.x, light2.y);
(void)lighting;
}