Big BIG refactor to make inventory use a model that's placed into the world, following a more sane MVC style.

This commit is contained in:
Zed A. Shaw 2025-06-20 13:17:12 -04:00
parent 119b3ed11d
commit a0eff927b6
21 changed files with 270 additions and 123 deletions

View file

@ -106,7 +106,7 @@ sources = [
'gui/overlay_ui.cpp',
'gui/ritual_ui.cpp',
'gui/status_ui.cpp',
'gui/uisystems.cpp',
'inventory.cpp',
'levelmanager.cpp',
'lights.cpp',
'map.cpp',
@ -139,6 +139,7 @@ executable('runtests', sources + [
'tests/easings.cpp',
'tests/event_router.cpp',
'tests/fsm.cpp',
'tests/inventory.cpp',
'tests/levelmanager.cpp',
'tests/lighting.cpp',
'tests/loot.cpp',