Big BIG refactor to make inventory use a model that's placed into the world, following a more sane MVC style.
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21 changed files with 270 additions and 123 deletions
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@ -106,7 +106,7 @@ sources = [
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'gui/overlay_ui.cpp',
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'gui/ritual_ui.cpp',
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'gui/status_ui.cpp',
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'gui/uisystems.cpp',
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'inventory.cpp',
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'levelmanager.cpp',
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'lights.cpp',
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'map.cpp',
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@ -139,6 +139,7 @@ executable('runtests', sources + [
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'tests/easings.cpp',
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'tests/event_router.cpp',
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'tests/fsm.cpp',
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'tests/inventory.cpp',
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'tests/levelmanager.cpp',
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'tests/lighting.cpp',
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'tests/loot.cpp',
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