Big BIG refactor to make inventory use a model that's placed into the world, following a more sane MVC style.
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21 changed files with 270 additions and 123 deletions
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@ -27,7 +27,7 @@ namespace gui {
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};
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struct SelectedItem {
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DinkyECS::Entity slot_id;
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guecs::Entity slot_id;
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DinkyECS::Entity item_id;
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};
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