Big BIG refactor to make inventory use a model that's placed into the world, following a more sane MVC style.

This commit is contained in:
Zed A. Shaw 2025-06-20 13:17:12 -04:00
parent 119b3ed11d
commit a0eff927b6
21 changed files with 270 additions and 123 deletions

View file

@ -27,7 +27,7 @@ namespace gui {
};
struct SelectedItem {
DinkyECS::Entity slot_id;
guecs::Entity slot_id;
DinkyECS::Entity item_id;
};