More boss fight UI done and a bit of ambient sound working.

This commit is contained in:
Zed A. Shaw 2025-02-28 00:52:48 -05:00
parent 64807174c0
commit a0c0308461
12 changed files with 111 additions and 58 deletions

View file

@ -17,7 +17,7 @@ namespace sound {
void init();
void load(const std::string name, const std::string path);
void play(const std::string name);
void play(const std::string name, bool loop=false);
void play_at(const std::string name, float x, float y, float z);
void mute(bool setting);
}