More boss fight UI done and a bit of ambient sound working.

This commit is contained in:
Zed A. Shaw 2025-02-28 00:52:48 -05:00
parent 64807174c0
commit a0c0308461
12 changed files with 111 additions and 58 deletions

View file

@ -6,11 +6,13 @@
int main(int argc, char* argv[]) {
textures::init();
sound::init();
sound::mute(true);
sound::mute(false);
gui::FSM main;
main.event(gui::Event::STARTED);
Autowalker walker(main);
sound::play("ambient_1", true);
if(argc > 1 && argv[1][0] == 't') {
walker.start_autowalk();
}