More boss fight UI done and a bit of ambient sound working.
This commit is contained in:
parent
64807174c0
commit
a0c0308461
12 changed files with 111 additions and 58 deletions
4
main.cpp
4
main.cpp
|
@ -6,11 +6,13 @@
|
|||
int main(int argc, char* argv[]) {
|
||||
textures::init();
|
||||
sound::init();
|
||||
sound::mute(true);
|
||||
sound::mute(false);
|
||||
gui::FSM main;
|
||||
main.event(gui::Event::STARTED);
|
||||
Autowalker walker(main);
|
||||
|
||||
sound::play("ambient_1", true);
|
||||
|
||||
if(argc > 1 && argv[1][0] == 't') {
|
||||
walker.start_autowalk();
|
||||
}
|
||||
|
|
Loading…
Add table
Add a link
Reference in a new issue