More boss fight UI done and a bit of ambient sound working.

This commit is contained in:
Zed A. Shaw 2025-02-28 00:52:48 -05:00
parent 64807174c0
commit a0c0308461
12 changed files with 111 additions and 58 deletions

View file

@ -20,6 +20,7 @@ namespace gui {
$map_ui($level),
$combat_ui($level),
$status_ui($level),
$boss_fight_ui($level),
$font{FONT_FILE_NAME}
{
}
@ -246,6 +247,10 @@ namespace gui {
sf::Vector2f pos = $window.mapPixelToCoords(mouse->position);
if(in_state(State::NEXT_LEVEL)) {
$boss_fight_ui.mouse(pos.x, pos.y);
if($boss_fight_ui.boss_dead()) {
event(Event::STAIRS_DOWN);
}
} else {
$combat_ui.$gui.mouse(pos.x, pos.y);
$status_ui.$gui.mouse(pos.x, pos.y);
@ -415,6 +420,7 @@ namespace gui {
$combat_ui.update_level($level);
$map_ui.update_level($level);
$main_ui.update_level($level);
$boss_fight_ui.update_level($level);
run_systems();
}