Hunt-and-kill algorithm rocks. It handles everything I need for map gen, including spawn points, room placement, and the maze like map.
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8 changed files with 62 additions and 336 deletions
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@ -354,7 +354,7 @@ namespace gui {
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if($map_open) {
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$map_ui.render($window, $main_ui.$compass_dir);
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} else {
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$mini_map.render($window, $main_ui.$compass_dir);
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// $mini_map.render($window, $main_ui.$compass_dir);
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}
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}
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}
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