Hunt-and-kill algorithm rocks. It handles everything I need for map gen, including spawn points, room placement, and the maze like map.

This commit is contained in:
Zed A. Shaw 2025-05-19 01:40:23 -04:00
parent 0f8e61797f
commit a0b785cb2a
8 changed files with 62 additions and 336 deletions

View file

@ -354,7 +354,7 @@ namespace gui {
if($map_open) {
$map_ui.render($window, $main_ui.$compass_dir);
} else {
$mini_map.render($window, $main_ui.$compass_dir);
// $mini_map.render($window, $main_ui.$compass_dir);
}
}
}