BROKEN: Big refactoring happening, so it compiles but game does not run and the tests fail.
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25 changed files with 128 additions and 526 deletions
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@ -1,6 +1,5 @@
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#pragma once
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#include <vector>
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#include "tser.hpp"
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struct Point {
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size_t x = 0;
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@ -9,8 +8,6 @@ struct Point {
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bool operator==(const Point& other) const {
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return other.x == x && other.y == y;
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}
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DEFINE_SERIALIZABLE(Point, x, y);
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};
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typedef std::vector<Point> PointList;
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