BROKEN: Big refactoring happening, so it compiles but game does not run and the tests fail.

This commit is contained in:
Zed A. Shaw 2025-02-08 14:03:09 -05:00
parent 96efc990c1
commit 9e91c71125
25 changed files with 128 additions and 526 deletions

View file

@ -3,21 +3,21 @@
"foreground": [255, 200, 125],
"background": [30, 20, 75],
"components": [
{"type": "Tile", "config": {"chr": "\ua66b"}},
{"type": "Combat", "config": {"hp": 200, "damage": 15}},
{"type": "Motion", "config": {"dx": 0, "dy": 0, "random": false}},
{"type": "LightSource", "config": {"strength": 70, "radius": 2}},
{"type": "EnemyConfig", "config": {"hearing_distance": 5}}
{"_type": "Tile", "config": {"chr": "\ua66b"}},
{"_type": "Combat", "config": {"hp": 200, "damage": 15}},
{"_type": "Motion", "config": {"dx": 0, "dy": 0, "random": false}},
{"_type": "LightSource", "config": {"strength": 70, "radius": 2}},
{"_type": "EnemyConfig", "config": {"hearing_distance": 5}}
]
},
"EVIL_EYE": {
"foreground": [75, 200, 125],
"background": [30, 20, 75],
"components": [
{"type": "Tile", "config": {"chr": "\u08ac"}},
{"type": "Combat", "config": {"hp": 100, "damage": 50}},
{"type": "Motion", "config": {"dx": 0, "dy": 0, "random": false}},
{"type": "EnemyConfig", "config": {"hearing_distance": 10}}
{"_type": "Tile", "config": {"chr": "\u08ac"}},
{"_type": "Combat", "config": {"hp": 100, "damage": 50}},
{"_type": "Motion", "config": {"dx": 0, "dy": 0, "random": false}},
{"_type": "EnemyConfig", "config": {"hearing_distance": 10}}
]
}
}