Trying a new 'glowing moss' texture to sort out how to make the raycaster alter the light of a surface that has its own light.

This commit is contained in:
Zed A. Shaw 2025-05-24 00:47:44 -04:00
parent e361984c40
commit 9dcc2036aa
12 changed files with 109 additions and 51 deletions

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@ -27,6 +27,8 @@ namespace matrix {
using circle = shiterator::circle_t<Matrix>;
using rectangle = shiterator::rectangle_t<Matrix>;
using rando_rect = shiterator::rando_rect_t<Matrix>;
using rando_rect = shiterator::rando_rect_t<Matrix>;
using rando_box = shiterator::rando_box_t<Matrix>;
using line = shiterator::line;
void dump(const std::string &msg, Matrix &map, int show_x=-1, int show_y=-1);