Trying a new 'glowing moss' texture to sort out how to make the raycaster alter the light of a surface that has its own light.
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12 changed files with 109 additions and 51 deletions
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@ -95,6 +95,11 @@
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"frame_width": 256,
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"frame_height": 256
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},
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"wall":
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{"path": "assets/glowing_moss_wall-256.png",
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"frame_width": 256,
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"frame_height": 256
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},
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"floor":
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{"path": "assets/floor_tile_test-256.png",
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"frame_width": 256,
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BIN
assets/glowing_moss_wall-256.png
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BIN
assets/glowing_moss_wall-256.png
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After Width: | Height: | Size: 145 KiB |
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@ -6,6 +6,13 @@
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"collision": false,
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"display": 10398
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},
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"WALL_MOSS": {
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"texture": "assets/glowing_moss_wall-256.png",
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"foreground": [230, 20, 30],
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"background": [230, 20, 120],
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"collision": true,
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"display": 37
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},
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"WALL_PLAIN": {
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"texture": "assets/wall_texture_test-256.png",
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"foreground": [230, 20, 30],
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