Now can load action specs from JSON.
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4 changed files with 138 additions and 69 deletions
39
goap.hpp
39
goap.hpp
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@ -4,10 +4,11 @@
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#include <bitset>
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#include <limits>
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#include <optional>
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#include <nlohmann/json.hpp>
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namespace ailol {
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constexpr const int SCORE_MAX = std::numeric_limits<int>::max();
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constexpr const size_t STATE_MAX = 93;
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constexpr const size_t STATE_MAX = 32;
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using GOAPState = std::bitset<STATE_MAX>;
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@ -15,39 +16,27 @@ namespace ailol {
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const GOAPState ALL_ONES = ~ALL_ZERO;
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struct Action {
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std::string name;
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int cost = 0;
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std::string $name;
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int $cost = 0;
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GOAPState positive_preconds;
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GOAPState negative_preconds;
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GOAPState $positive_preconds;
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GOAPState $negative_preconds;
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GOAPState positive_effects;
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GOAPState negative_effects;
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GOAPState $positive_effects;
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GOAPState $negative_effects;
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Action(std::string name, int cost) :
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name(name), cost(cost) { }
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$name(name), $cost(cost) { }
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void set_precond(int name, bool val) {
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if(val) {
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positive_preconds[name] = true;
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} else {
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negative_preconds[name] = true;
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}
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}
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void set_effect(int name, bool val) {
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if(val) {
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positive_effects[name] = true;
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} else {
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negative_effects[name] = true;
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}
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}
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void needs(int name, bool val);
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void effect(int name, bool val);
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void load(nlohmann::json &profile, nlohmann::json& config);
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bool can_effect(GOAPState& state);
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GOAPState apply_effect(GOAPState& state);
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bool operator==(const Action& other) const {
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return other.name == name;
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return other.$name == $name;
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}
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};
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@ -76,7 +65,7 @@ namespace ailol {
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template<> struct std::hash<ailol::Action> {
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size_t operator()(const ailol::Action& p) const {
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return std::hash<std::string>{}(p.name);
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return std::hash<std::string>{}(p.$name);
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}
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};
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