The rituals can now craft from items taken from dead enemies and they go into the blanket right away.

This commit is contained in:
Zed A. Shaw 2025-04-27 13:48:35 -04:00
parent 1a9e068d02
commit 9d55b2954a
4 changed files with 12 additions and 2 deletions

View file

@ -62,12 +62,15 @@ namespace ritual {
};
struct Belt {
int next_slot = 0;
int max_slots = 6;
std::unordered_map<int, Action> equipped;
Action& get(int index);
void equip(int index, Action& action);
bool has(int index);
void unequip(int index);
int next();
};
using JunkItem = std::string;