The rituals can now craft from items taken from dead enemies and they go into the blanket right away.
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4 changed files with 12 additions and 2 deletions
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@ -130,6 +130,12 @@ namespace ritual {
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equipped.erase(index);
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}
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int Belt::next() {
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int slot = next_slot % max_slots;
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next_slot++;
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return slot;
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}
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DinkyECS::Entity Blanket::add(JunkItem name) {
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auto ent = contents.entity();
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contents.set(ent, name);
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