Beginning state machine for controlling the boss fight UI is up.
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1537a81aac
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8 changed files with 173 additions and 135 deletions
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@ -68,6 +68,9 @@ int main(int, char*[]) {
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case Events::GUI::ATTACK:
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main->event(gui::Event::ATTACK, data);
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break;
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case Events::GUI::COMBAT_START:
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main->event(gui::Event::START_COMBAT, data);
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break;
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default:
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fmt::println("GUI EVENT: {} entity={}", int(evt), entity);
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}
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