Better easings and motion but I need better data.
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10 changed files with 75 additions and 17 deletions
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@ -105,7 +105,7 @@ namespace boss {
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break;
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case ATTACK: {
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$ui.status(L"BOSS TURN");
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$ui.move_actor("boss", run % 10 < 5 ? "boss5" : "boss6");
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// $ui.move_actor("boss", run % 10 < 5 ? "boss5" : "boss6");
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$ui.animate_actor("boss");
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int attack_id = std::any_cast<int>(data);
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boss::System::combat(attack_id);
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@ -1,8 +1,6 @@
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#include "boss/ui.hpp"
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#include "scene.hpp"
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#include "constants.hpp"
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#include <chrono>
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#include <thread>
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namespace boss {
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using namespace guecs;
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