DNDLoot works now, just had to fix a problem with the constructor.
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4 changed files with 9 additions and 12 deletions
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@ -1,11 +1,10 @@
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#define FSM_DEBUG 1
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#include "gui/guecstra.hpp"
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#include "gui/dnd_loot.hpp"
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#include "gui/uisystems.hpp"
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namespace gui {
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DNDLoot::DNDLoot(StatusUI status_ui, LootUI loot_ui, sf::RenderWindow &window, routing::Router& router) :
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DNDLoot::DNDLoot(StatusUI& status_ui, LootUI& loot_ui, sf::RenderWindow &window, routing::Router& router) :
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$status_ui(status_ui),
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$loot_ui(loot_ui),
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$window(window),
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@ -24,7 +23,7 @@ namespace gui {
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dbc::log(fmt::format("event received with data but state={} is not handled", int($state)));
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}
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return in_state(DNDState::END);
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return !in_state(DNDState::END);
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}
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void DNDLoot::START(Event ev) {
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