Mostly worked out how to do looting but now need how to take out of inventory and put into loot.
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7 changed files with 139 additions and 54 deletions
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@ -22,5 +22,6 @@ namespace gui {
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bool mouse(float x, float y, bool hover);
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std::optional<DinkyECS::Entity> select_slot(int slot);
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void remove_slot(int slot_id);
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shared_ptr<sf::Sprite> grab_sprite(int slot_id);
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};
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}
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