The raycaster can now pair a floor with a ceiling tile and to demonstrate this I have a blue light that shines on to a stone floor. I also played with just pixelating a regular image rather than painting it and honestly it looks better in a lot of ways.
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11 changed files with 50 additions and 39 deletions
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@ -3,6 +3,7 @@
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"texture": "assets/floor_tile_test-256.png",
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"collision": false,
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"display": 10398,
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"ceiling": "ceiling_plain",
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"id": 0
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},
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"wall_plain": {
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@ -23,7 +24,7 @@
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"display": 35,
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"id": 3
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},
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"plain_ceiling": {
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"ceiling_plain": {
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"texture": "assets/ceiling_test-256.png",
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"collision": false,
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"display": 35,
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@ -33,6 +34,20 @@
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"texture": "assets/lava_floor-256.png",
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"collision": false,
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"display": 35,
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"ceiling": "ceiling_plain",
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"id": 5
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},
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"large_stone_floor": {
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"texture": "assets/large_stone_floor-256.png",
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"collision": false,
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"display": 35,
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"ceiling": "ceiling_moss_brick_blue_light",
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"id": 6
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},
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"ceiling_moss_brick_blue_light": {
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"texture": "assets/ceiling_moss_brick_blue_light-256.png",
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"collision": false,
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"display": 35,
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"id": 7
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}
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}
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