Some more rayview cleanup.

This commit is contained in:
Zed A. Shaw 2026-03-01 14:04:22 -05:00
parent dd3952d5c1
commit 91ab5eb624
3 changed files with 28 additions and 24 deletions

View file

@ -11,7 +11,7 @@ namespace gui {
MainUI::MainUI(sf::RenderWindow& window) :
$window(window),
$rayview(std::make_shared<Raycaster>(RAY_VIEW_WIDTH, RAY_VIEW_HEIGHT))
$rayview(std::make_shared<Raycaster>(RAY_VIEW_X, RAY_VIEW_Y, RAY_VIEW_WIDTH, RAY_VIEW_HEIGHT))
{
$window.setVerticalSyncEnabled(VSYNC);
$window.setFramerateLimit(FRAME_LIMIT);
@ -31,7 +31,6 @@ namespace gui {
auto player = player_position.location;
$rayview->init_shaders();
$rayview->set_position(RAY_VIEW_X, RAY_VIEW_Y);
$rayview->position_camera(player.x + 0.5, player.y + 0.5);
$overlay_ui.init();