Fixing up how rotation works with combat and then making the lighting better.

This commit is contained in:
Zed A. Shaw 2025-05-22 14:25:42 -04:00
parent 4eaf3c35d6
commit 90c37fe4c9
6 changed files with 35 additions and 11 deletions

View file

@ -38,7 +38,7 @@
"foreground": [24, 205, 210],
"background": [24, 205, 210]
},
{"_type": "LightSource", "strength": 50, "radius": 2.8},
{"_type": "LightSource", "strength": 80, "radius": 2.8},
{"_type": "Sprite", "name": "torch_pillar", "width": 256, "height": 256, "scale": 1.0},
{"_type": "Sound", "attack": "pickup", "death": "blank"}
]