The lighting now uses the original grid based lighting calculations rather than a global single source from the player.

This commit is contained in:
Zed A. Shaw 2025-02-11 13:31:39 -05:00
parent 6da830595c
commit 90351ce0fe
4 changed files with 29 additions and 13 deletions

View file

@ -51,6 +51,7 @@ namespace gui {
$map_view.create_render();
$map_view.resize_canvas();
$renderer.resize_grid(MAX_FONT_SIZE, $map_view);
run_systems();
state(State::IDLE);
}