Simple battle system included in the boss fight but I need to figure out how it should operate.

This commit is contained in:
Zed A. Shaw 2025-11-19 13:26:21 -05:00
parent d418f073f0
commit 8ee3e8736f
8 changed files with 75 additions and 17 deletions

View file

@ -78,7 +78,7 @@ namespace gui {
using enum Event;
switch(ev) {
case TICK: {
dbc::log("!!!!!! FIX System::combat");
dbc::log("!!!!!! FIX System::combat(0) doesn't use any weapons, only first");
System::combat(0);
run_systems();
state(State::IN_COMBAT);