Simple battle system included in the boss fight but I need to figure out how it should operate.
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8 changed files with 75 additions and 17 deletions
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@ -78,7 +78,7 @@ namespace gui {
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using enum Event;
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switch(ev) {
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case TICK: {
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dbc::log("!!!!!! FIX System::combat");
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dbc::log("!!!!!! FIX System::combat(0) doesn't use any weapons, only first");
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System::combat(0);
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run_systems();
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state(State::IN_COMBAT);
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