Simple battle system included in the boss fight but I need to figure out how it should operate.

This commit is contained in:
Zed A. Shaw 2025-11-19 13:26:21 -05:00
parent d418f073f0
commit 8ee3e8736f
8 changed files with 75 additions and 17 deletions

View file

@ -62,8 +62,9 @@
}
]
},
{"_type": "Combat", "hp": 20, "max_hp": 20, "damage": 20, "dead": false},
{"_type": "Sound", "attack": "Marmot_Scream_1", "death": "Creature_Death_1"}
{"_type": "Combat", "hp": 200, "max_hp": 200, "damage": 20, "dead": false},
{"_type": "Sound", "attack": "Marmot_Scream_1", "death": "Creature_Death_1"},
{"_type": "EnemyConfig", "ai_script": "Enemy::actions", "ai_start_name": "Enemy::initial_state", "ai_goal_name": "Enemy::final_state"}
]
}
}