Simple battle system included in the boss fight but I need to figure out how it should operate.
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8 changed files with 75 additions and 17 deletions
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@ -62,8 +62,9 @@
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}
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]
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},
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{"_type": "Combat", "hp": 20, "max_hp": 20, "damage": 20, "dead": false},
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{"_type": "Sound", "attack": "Marmot_Scream_1", "death": "Creature_Death_1"}
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{"_type": "Combat", "hp": 200, "max_hp": 200, "damage": 20, "dead": false},
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{"_type": "Sound", "attack": "Marmot_Scream_1", "death": "Creature_Death_1"},
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{"_type": "EnemyConfig", "ai_script": "Enemy::actions", "ai_start_name": "Enemy::initial_state", "ai_goal_name": "Enemy::final_state"}
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]
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}
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}
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