Basic Ritual crafting UI is prototyped, so next step is to create some items and refine the UI with a possible FSM to keep it organized.

This commit is contained in:
Zed A. Shaw 2025-03-20 03:25:35 -04:00
parent 1aa6674e42
commit 8b3573b01d
4 changed files with 72 additions and 6 deletions

View file

@ -9,6 +9,9 @@ namespace animation {
};
bool apply(components::Animation& anim, textures::SpriteTexture& target);
void rotate(sf::Sprite& target, float degrees);
void center(sf::Sprite& target, sf::Vector2f pos);
void init();
components::Animation load(std::string name);
}