Start of V1 combat system where you get locked into combat when in range and have to work the turn system to get out.

This commit is contained in:
Zed A. Shaw 2025-02-13 14:39:04 -05:00
parent d2700d2928
commit 8a6b38c1a4
5 changed files with 51 additions and 18 deletions

View file

@ -2,7 +2,8 @@
namespace Events {
enum GUI {
START, COMBAT, LOOT, DEATH, STAIRS_UP, STAIRS_DOWN, TRAP
START, COMBAT, LOOT, DEATH, STAIRS_UP, STAIRS_DOWN, TRAP,
COMBAT_START
};
struct Combat {