Now the Animation system is no more. Next is cleaning up the quick hacks I needed to finally get rid of it, like animate2::has.

This commit is contained in:
Zed A. Shaw 2026-02-23 23:41:14 -05:00
parent b504afef2a
commit 89ca204f3d
15 changed files with 356 additions and 423 deletions

View file

@ -3,7 +3,6 @@
#include "sound.hpp"
#include "autowalker.hpp"
#include "ai.hpp"
#include "animation.hpp"
#include <iostream>
#include "shaders.hpp"
#include "backend.hpp"
@ -18,7 +17,6 @@ int main(int argc, char* argv[]) {
components::init();
guecs::init(&backend);
ai::init("ai");
animation::init();
GameDB::init();
cinematic::init();