Better structure on the autowalker, but still gets stuck in some combat situations. Next is after we kill everything we head to the exit.

This commit is contained in:
Zed A. Shaw 2025-02-27 02:29:53 -05:00
parent e6c225f1c8
commit 87e1c25cd5
6 changed files with 112 additions and 33 deletions

View file

@ -1,3 +1,4 @@
#define FSM_DEBUG 1
#include "gui_fsm.hpp"
#include <iostream>
#include <chrono>