Better structure on the autowalker, but still gets stuck in some combat situations. Next is after we kill everything we head to the exit.

This commit is contained in:
Zed A. Shaw 2025-02-27 02:29:53 -05:00
parent e6c225f1c8
commit 87e1c25cd5
6 changed files with 112 additions and 33 deletions

View file

@ -34,6 +34,9 @@ debug: build
debug_run: build
gdb --nx -x .gdbinit --batch --ex run --ex bt --ex q --args builddir/zedcaster.exe
debug_walk: build
gdb --nx -x .gdbinit --batch --ex run --ex bt --ex q --args builddir/zedcaster.exe t
clean:
meson compile --clean -C builddir