Add the buttons I'll need for the next round of development.
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2 changed files with 14 additions and 6 deletions
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@ -20,6 +20,7 @@ namespace gui {
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void render(sf::RenderWindow& window);
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void update_level(GameLevel &level);
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bool mouse(float x, float y, bool hover);
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void make_button(const std::string &name, const std::wstring& label, Events::GUI event);
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void remove_slot(DinkyECS::Entity slot_id);
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bool place_slot(DinkyECS::Entity gui_id, DinkyECS::Entity world_entity);
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