animation and lights moved to graphics
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30 changed files with 36 additions and 36 deletions
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@ -1,5 +1,5 @@
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#include "boss/ui.hpp"
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#include "scene.hpp"
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#include "graphics/scene.hpp"
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#include "constants.hpp"
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#include "components.hpp"
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#include <fmt/xchar.h>
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@ -2,7 +2,7 @@
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#include <memory>
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#include <guecs/ui.hpp>
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#include "gui/combat_ui.hpp"
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#include "scene.hpp"
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#include "graphics/scene.hpp"
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namespace components {
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struct Animation;
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