Simple Loot UI started.

This commit is contained in:
Zed A. Shaw 2025-05-14 00:51:53 -04:00
parent 8a3046e141
commit 8545b8cf1d
23 changed files with 139 additions and 29 deletions

View file

@ -1,4 +1,4 @@
#include "gui_fsm.hpp"
#include "gui/gui_fsm.hpp"
#include "textures.hpp"
#include "sound.hpp"
#include "autowalker.hpp"
@ -33,6 +33,7 @@ int main(int argc, char* argv[]) {
// ZED: need to sort out how to deal with this in the FSM
if(main.in_state(gui::State::IDLE)
|| main.in_state(gui::State::NEXT_LEVEL)
|| main.in_state(gui::State::LOOTING)
|| main.in_state(gui::State::IN_COMBAT))
{
if(main.autowalking) {