Simple Loot UI started.
This commit is contained in:
parent
8a3046e141
commit
8545b8cf1d
23 changed files with 139 additions and 29 deletions
3
main.cpp
3
main.cpp
|
@ -1,4 +1,4 @@
|
|||
#include "gui_fsm.hpp"
|
||||
#include "gui/gui_fsm.hpp"
|
||||
#include "textures.hpp"
|
||||
#include "sound.hpp"
|
||||
#include "autowalker.hpp"
|
||||
|
@ -33,6 +33,7 @@ int main(int argc, char* argv[]) {
|
|||
// ZED: need to sort out how to deal with this in the FSM
|
||||
if(main.in_state(gui::State::IDLE)
|
||||
|| main.in_state(gui::State::NEXT_LEVEL)
|
||||
|| main.in_state(gui::State::LOOTING)
|
||||
|| main.in_state(gui::State::IN_COMBAT))
|
||||
{
|
||||
if(main.autowalking) {
|
||||
|
|
Loading…
Add table
Add a link
Reference in a new issue