Simple Loot UI started.

This commit is contained in:
Zed A. Shaw 2025-05-14 00:51:53 -04:00
parent 8a3046e141
commit 8545b8cf1d
23 changed files with 139 additions and 29 deletions

24
gui/combat_ui.hpp Normal file
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#pragma once
#include "levelmanager.hpp"
#include <SFML/Graphics/RenderWindow.hpp>
#include <SFML/Graphics/Font.hpp>
#include <guecs/ui.hpp>
#include "events.hpp"
namespace gui {
class CombatUI {
public:
guecs::UI $gui;
GameLevel $level;
CombatUI(GameLevel level);
void init();
void render(sf::RenderWindow& window);
void update_level(GameLevel &level);
bool mouse(float x, float y, bool hover);
DinkyECS::Entity make_button(std::string name, Events::GUI event,
int action, const std::string &icon_name,
const std::string &sound, const std::string &effect_name);
};
}