Created a separate FSM for the DND functionality that compiles but need to wire it in to work.
This commit is contained in:
parent
1ab708c4eb
commit
82ee8f68f7
7 changed files with 221 additions and 139 deletions
|
@ -4,7 +4,7 @@ namespace Events {
|
|||
enum GUI {
|
||||
START, COMBAT, DEATH, STAIRS_UP, STAIRS_DOWN, TRAP,
|
||||
COMBAT_START, NO_NEIGHBORS, HP_STATUS,
|
||||
ATTACK, BLOCK, EVADE, NEW_RITUAL,
|
||||
ATTACK, NEW_RITUAL,
|
||||
UPDATE_SPRITE, ENEMY_SPAWN, NOOP,
|
||||
LOOT_ITEM, LOOT_CONTAINER,
|
||||
LOOT_CLOSE, LOOT_SELECT, INV_SELECT, AIM_CLICK
|
||||
|
|
Loading…
Add table
Add a link
Reference in a new issue