Created a separate FSM for the DND functionality that compiles but need to wire it in to work.

This commit is contained in:
Zed A. Shaw 2025-06-13 00:57:45 -04:00
parent 1ab708c4eb
commit 82ee8f68f7
7 changed files with 221 additions and 139 deletions

View file

@ -4,7 +4,7 @@ namespace Events {
enum GUI {
START, COMBAT, DEATH, STAIRS_UP, STAIRS_DOWN, TRAP,
COMBAT_START, NO_NEIGHBORS, HP_STATUS,
ATTACK, BLOCK, EVADE, NEW_RITUAL,
ATTACK, NEW_RITUAL,
UPDATE_SPRITE, ENEMY_SPAWN, NOOP,
LOOT_ITEM, LOOT_CONTAINER,
LOOT_CLOSE, LOOT_SELECT, INV_SELECT, AIM_CLICK