Can now see an enemy take damage, and a damage number, but the effect is inverted.

This commit is contained in:
Zed A. Shaw 2025-12-28 02:05:30 -05:00
parent f175a5d4aa
commit 8208d146de
5 changed files with 26 additions and 11 deletions

View file

@ -21,6 +21,7 @@ void craft_weapon() {
}
int main(int, char*[]) {
shaders::init();
components::init();
sfml::Backend backend;
guecs::init(&backend);