Next phase of the refactor is done. Now to replace everything in Systems.
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10 changed files with 163 additions and 82 deletions
2
main.cpp
2
main.cpp
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@ -7,6 +7,7 @@
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#include <iostream>
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#include "shaders.hpp"
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#include "backend.hpp"
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#include "game_level.hpp"
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int main(int argc, char* argv[]) {
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try {
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@ -15,6 +16,7 @@ int main(int argc, char* argv[]) {
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guecs::init(&backend);
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ai::init("assets/ai.json");
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animation::init();
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Game::init();
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if(DEBUG_BUILD) sound::mute(true);
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