Finally renamed animate2 to animation thus completing the refactor. There's still things to do to make the new animation actually work though.

This commit is contained in:
Zed A. Shaw 2026-02-24 11:36:57 -05:00
parent 83f62e3f45
commit 81a282d544
21 changed files with 83 additions and 339 deletions

View file

@ -8,8 +8,8 @@
#include "raycaster.hpp"
#include <optional>
namespace animate2 {
class Animate2;
namespace animation {
class Animation;
}
namespace gui {
@ -23,7 +23,7 @@ namespace gui {
OverlayUI $overlay_ui;
std::shared_ptr<Raycaster> $rayview;
textures::SpriteTexture $hand;
animate2::Animate2 $hand_anim;
animation::Animation $hand_anim;
MainUI(sf::RenderWindow& window);