Finally renamed animate2 to animation thus completing the refactor. There's still things to do to make the new animation actually work though.
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21 changed files with 83 additions and 339 deletions
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@ -8,8 +8,8 @@
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#include "raycaster.hpp"
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#include <optional>
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namespace animate2 {
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class Animate2;
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namespace animation {
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class Animation;
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}
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namespace gui {
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@ -23,7 +23,7 @@ namespace gui {
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OverlayUI $overlay_ui;
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std::shared_ptr<Raycaster> $rayview;
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textures::SpriteTexture $hand;
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animate2::Animate2 $hand_anim;
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animation::Animation $hand_anim;
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MainUI(sf::RenderWindow& window);
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