Basic simple animations where the enemies just move forward.
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947ccbe180
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80a0f2ba75
9 changed files with 92 additions and 80 deletions
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@ -10,7 +10,7 @@
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{"_type": "Motion", "dx": 0, "dy": 0, "random": false},
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{"_type": "LightSource", "strength": 60, "radius": 1.8},
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{"_type": "EnemyConfig", "hearing_distance": 5},
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{"_type": "Sprite", "name": "peasant_girl"}
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{"_type": "Animation", "scale": 0.2, "simple": true, "frames": 10}
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]
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},
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"KNIGHT": {
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@ -22,6 +22,7 @@
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{"_type": "Combat", "hp": 20, "max_hp": 20, "damage": 1, "dead": false},
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{"_type": "Motion", "dx": 0, "dy": 0, "random": false},
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{"_type": "EnemyConfig", "hearing_distance": 5},
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{"_type": "Animation", "scale": 0.2, "simple": true, "frames": 10},
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{"_type": "Sprite", "name": "armored_knight"}
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]
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},
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@ -31,11 +32,12 @@
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"foreground": [156, 172, 197],
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"background": [30, 20, 75]
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},
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{"_type": "LightSource", "strength": 80, "radius": 2.8},
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{"_type": "LightSource", "strength": 60, "radius": 1.8},
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{"_type": "Combat", "hp": 40, "max_hp": 40, "damage": 10, "dead": false},
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{"_type": "Motion", "dx": 0, "dy": 0, "random": true},
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{"_type": "EnemyConfig", "hearing_distance": 5},
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{"_type": "Sprite", "name": "axe_ranger"}
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{"_type": "Sprite", "name": "axe_ranger"},
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{"_type": "Animation", "scale": 0.2, "simple": true, "frames": 10}
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]
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},
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"EVIL_EYE": {
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@ -47,7 +49,8 @@
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{"_type": "Combat", "hp": 50, "max_hp": 50, "damage": 50, "dead": false},
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{"_type": "Motion", "dx": 0, "dy": 0, "random": false},
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{"_type": "EnemyConfig", "hearing_distance": 5},
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{"_type": "Sprite", "name": "evil_eye"}
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{"_type": "Sprite", "name": "evil_eye"},
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{"_type": "Animation", "scale": 0.2, "simple": true, "frames": 10}
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]
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},
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"RAT_GIANT": {
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@ -59,6 +62,7 @@
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{"_type": "Combat", "hp": 20, "max_hp": 20, "damage": 20, "dead": false},
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{"_type": "Motion", "dx": 0, "dy": 0, "random": false},
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{"_type": "EnemyConfig", "hearing_distance": 10},
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{"_type": "Animation", "scale": 0.2, "simple": true, "frames": 10},
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{"_type": "Sprite", "name": "rat_with_sword"}
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]
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},
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@ -71,6 +75,7 @@
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{"_type": "Combat", "hp": 20, "max_hp": 20, "damage": 20, "dead": false},
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{"_type": "Motion", "dx": 0, "dy": 0, "random": false},
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{"_type": "EnemyConfig", "hearing_distance": 10},
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{"_type": "Animation", "scale": 0.2, "simple": true, "frames": 10},
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{"_type": "Sprite", "name": "hairy_spider"}
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]
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}
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