And finally fix some of the API names to make more sense in their current location.
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11 changed files with 74 additions and 99 deletions
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@ -18,7 +18,7 @@ json load_test_data(const string &fname) {
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TEST_CASE("camera control", "[map]") {
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GameDB::init();
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auto& level = GameDB::current();
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auto& level = GameDB::current_level();
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auto& map = *level.map;
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Point center = map.center_camera({10,10}, 5, 5);
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@ -81,7 +81,7 @@ TEST_CASE("dijkstra algo test", "[map]") {
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TEST_CASE("map image test", "[map]") {
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GameDB::init();
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auto& level = GameDB::current();
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auto& level = GameDB::current_level();
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Matrix map_tiles = matrix::make(7,7);
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EntityGrid entity_map;
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