And finally fix some of the API names to make more sense in their current location.
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11 changed files with 74 additions and 99 deletions
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@ -32,7 +32,7 @@ namespace gui {
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}
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DinkyECS::Entity MainUI::camera_aim() {
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auto& level = GameDB::current();
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auto& level = GameDB::current_level();
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// what happens if there's two things at that spot
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if(level.collision->something_there($rayview->aiming_at)) {
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return level.collision->get($rayview->aiming_at);
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@ -98,7 +98,7 @@ namespace gui {
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}
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void MainUI::update_level() {
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auto& level = GameDB::current();
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auto& level = GameDB::current_level();
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auto& player_position = GameDB::player_position();
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auto player = player_position.location;
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