And finally fix some of the API names to make more sense in their current location.
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11 changed files with 74 additions and 99 deletions
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@ -24,16 +24,11 @@ namespace GameDB {
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};
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std::shared_ptr<gui::BossFightUI> create_bossfight();
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size_t new_level(std::shared_ptr<DinkyECS::World> prev_world);
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Level& create_level();
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void init();
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Level &next();
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Level &previous();
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Level ¤t();
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size_t current_index();
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Level ¤t_level();
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std::shared_ptr<DinkyECS::World> current_world();
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Level &get(size_t index);
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components::Position& player_position();
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DinkyECS::Entity the_player();
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}
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