New boss scene that's really just a pixelated photo bash done quickly.

This commit is contained in:
Zed A. Shaw 2025-10-12 14:05:30 -04:00
parent ca38b58450
commit 7f10c5b3d7
10 changed files with 37 additions and 29 deletions

View file

@ -105,7 +105,7 @@ namespace boss {
break;
case ATTACK: {
$ui.status(L"BOSS TURN");
$ui.move_boss(run % 10 < 5 ? "boss1" : "boss2");
$ui.move_boss(run % 10 < 5 ? "boss5" : "boss6");
$ui.$boss_anim.play();
int attack_id = std::any_cast<int>(data);
boss::System::combat(attack_id);
@ -128,7 +128,7 @@ namespace boss {
}
void Fight::render(sf::RenderWindow& window) {
$ui.render(window);
$ui.play_animations(window);
$ui.render(window);
}
}