GUECS now doesn't have the facts feature from DinkyECS and instead you refer to the whole area with gui.MAIN. This is an entity that's at 0 and represents the whole grid. Background is placed there.

This commit is contained in:
Zed A. Shaw 2025-05-04 23:40:06 -04:00
parent abea6da2e0
commit 7c90eb6da1
5 changed files with 7 additions and 39 deletions

View file

@ -37,7 +37,7 @@ namespace gui {
}
void CombatUI::init() {
$gui.set_the<Background>({$gui.$parser, ColorValue::DARK_MID});
$gui.set<Background>($gui.MAIN, {$gui.$parser, ColorValue::DARK_MID});
auto& the_belt = $level.world->get_the<ritual::Belt>();
for(int slot = 0; slot < the_belt.max_slots; slot++) {