Combat UI is alright but need to now make a few common widgets.
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4 changed files with 16 additions and 8 deletions
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@ -12,7 +12,7 @@ namespace gui {
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public:
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std::string $grid =
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"[*%(100,150)button_attack1 | *%(100,150)button_attack2 | *%(100,150)button_attack3 | *%(100,150)button_heal]"
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"[*%.(200,50)bar_hp | _ | %.(100,50)bar_ap ]";
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"[ >.%(100,50)label_hp | *%.(200,50)bar_hp | _ ]";
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lel::Parser $layout;
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GameLevel $level;
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sf::Font $font;
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